![]() ![]() So either get mad and start blowing up their inboxes or just move on to something else. If the $#!& really does hit the fan and they get too much bad PR over this they need to be able to turn it back on and say it was all just a glitch.or Russian hackers. You will not hear an official reply from Ubisoft (other than in their FAQ) that the server is down and any tickets you submit to them about the issue will just be ignored. Meanwhile they send shills in here to spread some BS about being able to occasionally log in and that it's only a minor hiccup or it's just Ubi being Ubi. ![]() They shut it down and hope we don't make too much of a stink, hope we quietly go away or better yet start playing Siege. except that some people have reported occasionally being able to log in ![]() Perhaps they just don't care enough about this game to fix the servers at the mo, that I could believe. So no, I don't think there's a conspiracy or attempt to purposefully spite us somehow lol. (12am-7pm-ET)-Scheduled-Maintenance-Multiple-Titles –-Online-Services-Degradation-–Multiple-Games-Multiple-Platforms The Complete Overhaul is a mod that seeks to modify and enhance the weapons, spawning, artificial intelligence and more of Rainbow Six: Vegas 2. I had to tone down some of the effects (all the blurry. Ubisoft has had server issues across many/most of their games & multiple platforms since early Jan and then maintenance a few days ago, around the 8/9th Jan 2018 - Right around the time RS:Vegas2 went flaky: Just got this game, running on an Opteron 165 2.25, x1900xt 512mb, 2gb ram with rez at 1650x1080. I did not play Multiplayer matchs or co-op.The last online services/server culling was November 2017 and they do them about a year apart, as you can see on the Ubisoft forum announcement & Master List: If you lock the game to 30fps with vsync I believe it would fix the issue (since those are the 360's specs for the game I believe). I don't know if the community was already aware of this things, but I will leave here my experience, maybe it will help somebody. Showing 1 - 13 of 13 comments Far 12:19pm It's the way the engine is. I notice too when the glitch occur and the sound is starting to came back to normal, my FPS will sometimes drop drastic (I don't have the numbers, but it is clearly felt like the framerate was bellow 30 FPS). But, If I leave the map and start another map, the glitch occur again and I have to the same procedure to fix it (keep shooting and running untill the game fix itself). I can change weapons and the game run normal. After the sound glitch is gone, it does not come back. It fix itself while I'm just running and shooting (It seems to take from 1 minute up to 3 minutes to get back to normal). As you may have noticed, in the spirit of the season, we have been busy posting themed mods on Facebook and X(Twitter) as well as the Forum once per day to mark the 12 days counting down to Saturalia. Every time I enter on a Terrorist Hunt map, the glitch occur. A joyous festive season to you all my gamers. I notice too that the game has problems to load the menu after you quit a match, showing only black screen (it take a few seconds - 3 ~ 5 - to load the main menu, even though you can hear the sound effect when hoving on the menus with your mouse). If you just keep moving, shooting, eventually it goes back to normal at least for me. I just keep shooting until the game fix itself. I tested again, but flash and grenades does not seems to be the issue or help in any meanifull way like Genesis pointed out above.Įvery map I enter the bug start and goes away. Thank you for your additional workaround and insights on this dem0, it's appreciated and will hopefully help others in the community who may be encountering this should compatibility mode not do the trick. throw a flashbang on yourself and see if it work for you :cozycrashfish: I think it should work with Frag granades too, maybe. The IA throwed a flash grenade on me, then the audio came back. Continue to play, eventually the audio would return, but every match was bugged at the start of it. So, what fix for me (Playing Single-Player) The glitch may occur because the engine don't call back the normal audio, so you are on the constant effect of the deafness problem this is just my theory, I'm really don't like programing, so I'm just guessing based on my own knowledge. The problem may be related with audio effects that flashs grenades and frag granades has on the player, to simulate the "temporary deafness". It seems that continue to play the game eventually the audio would return, but when got flashed the audio returned to normal for me. Dem0 a écrit :I did every possible fix, but the silliest thing worked for me. I played R6 Siege for a while and while it was good, I just couldnt get into it and found myself returning back to R6V2.
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